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Gustys Adventure

Roles: Content Design, Level Design, Quality Assurance

  • Collaborated with a team of 4 in a 48-hour COP26 Game Jam to develop a climate change-based video game, aimed at raising awareness of climate related issues, hosted by Glasgow Caledonian University.

 

  • Our game was a 2D platformer called Gustys Adventure, which raised awareness on funding needed for wind farms to create more renewable energy sources.

  • Used Unreal Engines 2D platformer preset to create the game.

  • The inspiration for this game was from an old film called the brave little toaster also from retro platformer games that provide a challenge but also leave you with a sense of accomplishment.

 

  • I am proud that our game won the online public vote for the COP26 Game Jam.

 

Enjoy playing!

Video

Screenshots

Credit also to: Riley Allan, Kyle Forbes and Kai Thomas

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